1633 CRUISER LANE, ALAMEDA, CA, USA 94501
(510)-813-8663
LEECAO@LIVE.CA
LEE-ART.COM
LEE CAO
Drawing is my best method of communication. I drive visual design with concept art and benchmark art assets.
Skills
Photoshop, Blender, Unity, Spine, Illustrator, Agile
Experience
Love to Sing Books
July 2023 - Present
Co-Founder, Illustrator
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Created a series of bilingual children’s sound books (www.lovetosingbooks.com)
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Launched on Kickstarter, raised $15,000 in 14 days
PopReach -- Vancouver, BC
Feb 2021 - June 2023
Lead Artist
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Art direction, concept art, illustration, outsource management for Smurfs Magic Match (https://play.google.com/store/apps/details?id=com.popreach.smurfettesmagicmatch&hl=en_US&gl=US)
Smurfs Magic Match is a fun-filled match-3 game with over 1M downloads.
LBC Studios -- Vancouver, BC
Nov 2018 - Feb 2021
Senior Artist
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Concept art, illustration, 3D modeling, texturing, animation, and visual effects for Tasty Buds (https://tastybudsgame.com/)
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Concept art and illustration for Hempire (https://hempiregame.com/)
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Concept art for Bob Marley’s Unity, the official Bob Marley mobile game (https://bobmarleygame.com/)
airG Inc -- Vancouver, BC
Senior Artist - Big Barn World (http://airgames.airg.com/bbw.html) Jan 2015 – June 2018
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Managed outsourced artists, up to five at a time.
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Mentor to three other artists.
Senior Artist - Kitty Snatch (http://kittysnatch.com/) Dec 2015 – June 2018
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Concept art, illustration, animation for characters, backgrounds, and UI.
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Used Spine and Unity to develop a character creation system.
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Saw production through from pre-greenlight to post-launch.
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Additional marketing collateral design for web and print.
Artist -- Big Barn World Dec 2011 – Dec 2014
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Designer for characters, backgrounds, and UI.
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Character animation in Spine, Flash, and traditional.
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Web banner design
Quality Assurance Feb 2009 – Nov 2011
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QA Prime -- Games Development Team
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Bugzilla and MySQL for issue tracking.
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Automation Development with Java and Selenium 2.0
Propaganda Games -- Vancouver, BC
Apr 2007 – Mar 2008
Development Support -- Turok, Xbox 360 and PS3
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Ad-hoc testing. Test script creation. Regression testing.
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Perforce. DevTrack. DevTest.
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Multiplayer test coordinator
Education
The Art Institute of Vancouver - Burnaby
Sept 2004 - June 2006
Game Art & Design - Diploma
Level designer & world artist, Chase the Chicken (student project)